If ‘Angry Birds’ can become a T-shirt, so could your app

Posted by Friedrick on January 17, 2013 in Great Articles

December 11, 2012 | By Shane Schick I have three children under the age of five, so I should know better than this, but this past weekend I made the most rookie of mistakes: I went into a Toys “R” Us in the middle of a Saturday afternoon. Needless to say, the Christmas chaos had [...]

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A game app developer’s guide to monetization

Posted by Friedrick on January 17, 2013 in Great Articles

Industry experts at the recent Apps World in London share their thoughts on what works October 9, 2012 | By Shane Schick The most popular gaming apps challenge players to chase after pigs and aliens, destroy fruit and even play god. For the developers who make them, there’s an even bigger challenge: finding a path [...]

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Study suggests that charging more for in-app purchases is a winning strategy

Posted by Friedrick on January 17, 2013 in Great Articles

  If you’re going to offer in-app purchases in mobile games, a higher price tag won’t necessarily scare users away, according to a recent research report. W3i, which offers tools for driving in-app purchases, published a study based on data from its claimed 66 million monthly active users across iOS and Android developers that showed [...]

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The Relevance of Mobile Apps to your Business

Posted by Friedrick on April 20, 2012 in Great Articles, Mobile Apps

Do you remember when Constant Contact first came out? The ability to reach your people was revolutionary.  A few years later, Facebook came along and businesses thought that the ‘online party’ would be a great way to reach existing and potential clients. Depending on the focus of your business, social networking sites can be a very effective marketing tool- [...]

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